magic powers

A "magic circle" is spawned by allied magic at the point of its impact. Entering this circle will cause your weapons to be imbued with magic. In addition, Zael's "Gale" ability can be used to dispel these circles and trigger additional effects, overwhelming the enemy.
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Magic is exceptionally powerful. However, chanting a spell requires a certain amount of time.

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Dispelling ice magic with Gale imposes the "Slip" status on enemies.